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by Marie Foulston 2 years, 6 months ago
Game Central @ Hello Digital
Wed 21st October
View the meeting slideshow
Meeting Minutes:
- Introduction to Game Central & partners.
- Skill's Initiatives, Events, Resources on/offline, Long Term Presence.
- Funding
- Support for risk taking and innovation, to enable both big and small developers push innovation in ways they are currently unable to do so.
- Looking at ways to 'plug into larger funds' and conduits into those.
- Using regional funding to outreach to other international funds (similar to a film model)
- Providing clear information on regional, national and international funds available.
- Training
- The need to do something different to other networks and what is currently provided (e.g. not just very technical skills training, but marketing and business)
- PR & Marketing for small and indie developers on how to platform games within a crowded app/online market place.
- Marketing - plugging into regional marketing courses and institutions for knowledge sharing. (chance for cross over with iPhone gamer camp?)
- Understanding IP/ legal within games- (Alex Chapman offers help within this field).
- QA/ play testing
- Tax Credits, not just when once they're implemented but opening discussion and training sooner.
- Network's target audience
- Need to be clear on who the network is for.
- How can the network be all things to all people across the whole range of the industry.
- Events
- Provide events for middle level staff
- Not to simply copy what is already out there (e.g. conference style). Do something different and unique.
- Location, need to create an 'in-diary' repeated event, but also need to ensure all regions of WM are catered for.
- Show and tell sessions for network to present projects to other members, providing help with feedback and playtesting.
- Miscellaneous
- Creating a network mission statement to define and drive the vision.
- Ensuring that there is a perceived value within the network from the region
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